Jump to content

Cloakable: Difference between revisions

From ModEnc²
en>Nighthawk200
m Template updated
en>EvilRenegade
m Replacing Template:TTL with Template:F.
Line 16: Line 16:
}}
}}


Specifies whether this object has a cloaking device which can render it invisible to enemy objects without {{TTL|Sensors|yes}} or {{TTL|SensorArray|yes}}.
Specifies whether this object has a cloaking device which can render it invisible to enemy objects without {{f|Sensors|yes|link}} or {{f|SensorArray|yes|link}}.


''Note:'' Setting this flag on AircraftTypes doesn't work, however granting them cloakability via {{TTL|VeteranAbilities}} or {{TTL|EliteAbilities}} does.
''Note:'' Setting this flag on AircraftTypes doesn't work, however granting them cloakability via {{f|VeteranAbilities|link}} or {{f|EliteAbilities|link}} does.

Revision as of 09:46, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Cloakable
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: InfantryTypes, VehicleTypes


Specifies whether this object has a cloaking device which can render it invisible to enemy objects without Sensors=yes or SensorArray=yes.

Note: Setting this flag on AircraftTypes doesn't work, however granting them cloakability via VeteranAbilities or EliteAbilities does.