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Date Name Thumbnail Size User Description Versions
13:20, 14 April 2025 Game ts yes.png (file) 10 KB MarkJFox (talk | contribs)   3
13:20, 14 April 2025 Game ts no.png (file) 8 KB MarkJFox (talk | contribs)   3
14:22, 13 April 2025 Game td no.png (file) 9 KB MarkJFox (talk | contribs)   2
14:22, 13 April 2025 Game ra no.png (file) 6 KB MarkJFox (talk | contribs)   2
14:21, 13 April 2025 Game fs no.png (file) 7 KB MarkJFox (talk | contribs)   2
14:21, 13 April 2025 Game ra2 no.png (file) 11 KB MarkJFox (talk | contribs)   2
14:20, 13 April 2025 Game yr no.png (file) 8 KB MarkJFox (talk | contribs)   2
14:20, 13 April 2025 Game yr yes.png (file) 9 KB MarkJFox (talk | contribs)   2
14:20, 13 April 2025 Game ra2 yes.png (file) 13 KB MarkJFox (talk | contribs)   2
14:19, 13 April 2025 Game fs yes.png (file) 9 KB MarkJFox (talk | contribs)   2
14:18, 13 April 2025 Game ra yes.png (file) 8 KB MarkJFox (talk | contribs)   2
12:42, 13 April 2025 Game td yes.png (file) 11 KB MarkJFox (talk | contribs)   2
11:45, 12 April 2025 TS VeteranAbilities EliteAbilities demo01.png (file) 43 KB Askhati (talk | contribs) An example from TS, where an unit has `VeteranAbilities=CLOAK` and `EliteAbilities=SCATTER`; it is clear to see here that the infantry gained Cloaking at Veteran stage (two bars), and then retained that Cloaking bonus when it reached Elite stage (star). 1
13:15, 6 April 2025 Phobos logo.png (file) 376 KB DeathFish (talk | contribs)   1
19:41, 5 April 2025 Vinifera logo.png (file) 879 KB MarkJFox (talk | contribs) Official logo of the Tiberian Sun Engine Extension Vinifera. Created by CCHyper 1
22:05, 4 April 2025 TS turret barrel configuration.gif (file) 30 KB DeathFish (talk | contribs) Demonstrating the drawing order of voxel barrel relative the turret, in TS. 1
22:04, 4 April 2025 VoxelBarrelScaleBeyond1.gif (file) 190 KB DeathFish (talk | contribs) hat happens when you scale the voxel barrel beyond 1.0 1
22:04, 4 April 2025 Voxel test 1.png (file) 66 KB DeathFish (talk | contribs) A voxel cube with the dimensions 43x43x43. Image courtesy of axontrix. 1
22:03, 4 April 2025 Voxel test 2.png (file) 67 KB DeathFish (talk | contribs) A voxel cube with the dimensions 43x43x43, rotated to face the "camera". Image courtesy of axontrix. 1
22:01, 4 April 2025 Veinhole mouth.gif (file) 265 KB DeathFish (talk | contribs) Demonstrating the behavior where the veinhole "mouth" opens when a unit comes close. 1
21:59, 4 April 2025 TrailerSeperationTest.gif (file) 735 KB DeathFish (talk | contribs) Demonstrating random variation in how many trailer animations (the ring) a parent animation spawns. As the infantry enters the green cell at the bottom left, an invisible animation is spawned on each of the three green cells at the top right. Each instance of the invisible parent animation spawns anywhere between 1-3 trailer animations (the rings). 1
21:52, 4 April 2025 Tiberium-spawn-radius.jpg (file) 8 KB DeathFish (talk | contribs) How animations spawn overlay 1
21:49, 4 April 2025 Next-anim-start-doubled.gif (file) 44 KB DeathFish (talk | contribs) == Summary == Demonstrating the bug where a Next anim's Start value gets doubled. Rules ini code used: [E1] Primary=Minigun [Minigun] Warhead=SA [SA] AnimList=STARTST1 art.ini code used: [STARTST1] Image=TEST20 ;a shape with 20 frames composed of numbers 0-19 Rate=60 End=4 Next=STARTST2 [STARTST2] Image=TEST20 Start=4 End=9 Rate=60 Next=STARTST3 [STARTST3] Image=TEST20 Start=9 Rate=60 1
22:35, 1 April 2025 3x3refinery.png (file) 1,005 bytes MarkJFox (talk | contribs)   1
22:35, 1 April 2025 6x4foundation.png (file) 1,010 bytes MarkJFox (talk | contribs)   1
22:34, 1 April 2025 Alpha Proof.png (file) 23 KB MarkJFox (talk | contribs)   1
22:34, 1 April 2025 Alpha no lag.jpg (file) 95 KB MarkJFox (talk | contribs)   1
22:34, 1 April 2025 Alphatest1 ren1.jpg (file) 193 KB MarkJFox (talk | contribs)   1
22:33, 1 April 2025 Alphatest2 ren1.jpg (file) 178 KB MarkJFox (talk | contribs)   1
22:33, 1 April 2025 Alphatst ren1.gif (file) 14 KB MarkJFox (talk | contribs)   1
22:33, 1 April 2025 Alphatst ren2.gif (file) 13 KB MarkJFox (talk | contribs)   1
22:32, 1 April 2025 Alphatst.jpg (file) 14 KB MarkJFox (talk | contribs)   1
22:32, 1 April 2025 Ambox notice.png (file) 3 KB MarkJFox (talk | contribs)   1
22:32, 1 April 2025 Ambox.jpg (file) 11 KB MarkJFox (talk | contribs)   1
22:31, 1 April 2025 Apc reinforce.gif (file) 201 KB MarkJFox (talk | contribs)   1
22:31, 1 April 2025 Ares logo.png (file) 3 KB MarkJFox (talk | contribs)   1
22:30, 1 April 2025 Arrows.png (file) 7 KB MarkJFox (talk | contribs)   1
22:30, 1 April 2025 Artwork scheme.png (file) 138 KB MarkJFox (talk | contribs)   1
22:26, 1 April 2025 Asian Base.jpg (file) 75 KB MarkJFox (talk | contribs)   1
22:26, 1 April 2025 AutoLAT disabled.png (file) 13 KB MarkJFox (talk | contribs)   1
22:26, 1 April 2025 AutoLAT enabled.png (file) 39 KB MarkJFox (talk | contribs)   1
22:25, 1 April 2025 AutoLATExceptionPaveTilePavedRoads.png (file) 82 KB MarkJFox (talk | contribs)   1
22:25, 1 April 2025 Bossgenerals.png (file) 55 KB MarkJFox (talk | contribs)   1
22:25, 1 April 2025 Box header.png (file) 4 KB MarkJFox (talk | contribs)   1
22:24, 1 April 2025 CC4 Logo Layered.psd.png (file) 57 KB MarkJFox (talk | contribs)   1
22:24, 1 April 2025 Cc Community Help.png (file) 7 KB MarkJFox (talk | contribs)   1
22:24, 1 April 2025 Cc advancedsettings.png (file) 9 KB MarkJFox (talk | contribs)   1
22:24, 1 April 2025 Cc agt action fail.png (file) 2 KB MarkJFox (talk | contribs)   1
22:23, 1 April 2025 Cc alert.png (file) 5 KB MarkJFox (talk | contribs)   2
22:23, 1 April 2025 Cc apply.png (file) 4 KB MarkJFox (talk | contribs)   1
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