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SuperAnim

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Flag: SuperAnim
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


The SuperAnim logic works in four parts:

Flag function
SuperAnim play once while going from not ready to ready.
SuperAnimTwo loop while the superweapon is ready.
SuperAnimThree play while going from ready to fire to not ready.
SuperAnimFour loop while the superweapon is not ready.

See Also