SuperAnim
Appearance
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| Flag: | SuperAnim |
| File(s): | Art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
The SuperAnim logic works in four parts:
| Flag | function |
|---|---|
| SuperAnim | play once while going from not ready to ready. |
| SuperAnimTwo | loop while the superweapon is ready. |
| SuperAnimThree | play while going from ready to fire to not ready. |
| SuperAnimFour | loop while the superweapon is not ready. |





