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Combined display of all available logs of ModEnc². You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:47, 4 April 2025 MarkJFox talk contribs imported Gate by file upload (4 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Fraidycat by file upload (3 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FogOfWar by file upload (6 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Float by file upload (5 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Flat by file upload (15 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Flamer by file upload (2 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FlameDamage by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FireUpSounds by file upload (3 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FireUp by file upload (7 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Gravity by file upload (9 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FiringFrames by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Firestrm.ini by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FirestormWall by file upload (3 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Fire by file upload (2 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Fearless by file upload (2 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Green by file upload (3 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FlashFrameTime by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FinalSun by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Fighter by file upload (2 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FinalAlert 2 by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FinalAlert by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FireInTransport by file upload (4 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FireAngle by file upload (5 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FirersPalette by file upload (6 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Firepower by file upload (9 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported GapGenerator by file upload (2 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FactoryPlant by file upload (4 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported GapRadiusInCells by file upload (5 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported FireOnce by file upload (10 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported ForbiddenHouses by file upload (3 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Foundation by file upload (24 revisions)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Frames by file upload (1 revision)
- 20:47, 4 April 2025 MarkJFox talk contribs imported Factory by file upload (15 revisions)
- 20:28, 4 April 2025 DeathFish talk contribs deleted page NoUseLandTileType (content was: "{{del}}")
- 19:57, 4 April 2025 MarkJFox talk contribs created page Testid123 (Created page with "this is totally bullshit")
- 19:56, 4 April 2025 DeathFish talk contribs created page GDIGateTwo (Created page with "{{flag |name={{PAGENAME}} |files=rulesmd.ini |values={{values|strings|Animation IDs}} |default=none |types=BuildingTypes |ts=yes |fs=yes |ra2=yes |yr=yes }} For Allied AI base building and targeting purposes this defines the structure to be used as a NE - SW gate within a wall. Must be a valid structure name from the {{tt|[BuildingTypes]}} list and be defined as all structures are. It is unknown if the AI uses this in Red Alert 2, although the gate logic itself does...")
- 19:55, 4 April 2025 DeathFish talk contribs created page GDIGateOne (Created page with "{{flag |name={{PAGENAME}} |files=rulesmd.ini |values={{values|strings|Animation IDs}} |default=none |types=BuildingTypes |ts=yes |fs=yes |ra2=yes |yr=yes }} For Allied AI base building and targeting purposes this defines the structure to be used as a NW - SE gate within a wall. Must be a valid structure name from the {{tt|[BuildingTypes]}} list and be defined as all structures are. It is unknown if the AI uses this in Red Alert 2, although the gate logic itself does...")
- 19:53, 4 April 2025 DeathFish talk contribs created page FlightLevel (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|Integer}} |special=None |default=0 (see below) |types={{Categ|General}}, {{Categ|AircraftTypes}},{{Categ|InfantryTypes}}, {{Categ|BuildingTypes}}, {{Categ|VehicleTypes}} |ts=yes |fs=yes |ra2=yes |yr=yes }} Specifies the height (in leptons) that this aircraft will fly at. The value in [{{f|General|link}}] serves as a default value in case a particular aircraft doesn't specify a custom value....")
- 19:51, 4 April 2025 DeathFish talk contribs created page FlamingInfantry (Created page with "{{Flag |name=FlamingInfantry |files={{Categ|Rules(md).ini}} |values={{values|strings|Animation IDs}} |default=null |types={{Categ|General}} |ts=yes |fs=yes |ra2=yes |yr=yes }} Specifies the animation that is played when a warhead with {{f|InfDeath|4|link}} kills an InfantryType without {{f|NotHuman|yes|link}}.")
- 19:49, 4 April 2025 DeathFish talk contribs created page ForceShieldInvokeAnim (Created page with "{{Flag |name=ForceShieldInvokeAnim |files={{Categ|Rules(md).ini}} |values={{values|strings|Animation IDs}} |default=null |types={{Categ|General}} |yr=yes }} Specifies an animation that is displayed when a superweapon with {{f|Type|ForceShield|link}} is activated.")
- 19:23, 4 April 2025 MarkJFox talk contribs created page Useable Templates for contribution (Created page with "To keep an unique look on every page and to keep the text structured and visualized, there are some templates available: <br> == Flag == {{Flag |files={{Categ|ini=rules}} |values={{Values|Boolean}} |default=0 |types={{Categ|BuildingTypes}} |td=yes |ra=yes |ts=yes |fs=yes |ra2=yes |yr=yes }} <br>Code:<pre> {{Flag |files={{Categ|ini=rules}} |values={{Values|Boolean}} |default=0 |types={{Categ|BuildingTypes}} |td=yes |ra=yes |ts=yes |fs=yes |ra2=yes |yr=yes }} </pre>")
- 18:04, 4 April 2025 DeathFish talk contribs changed group membership for Mig Eater from (none) to author
- 17:47, 4 April 2025 DeathFish talk contribs deleted page Color I (content was: "{{DeeZireInclusion}}<br /> Default color number of the player. See the [Colors] section of the RULES.INI guide for full details of these color numbers. A value of -2 means that the player is allocated a color at random from the colors which have not yet been selected for use by other players. {{del}}")
- 17:47, 4 April 2025 DeathFish talk contribs deleted page Color II (content was: "{{DeeZireInclusion}}<br /> The color to be used when displaying objects owned by this house. This must be set to one of the colors defined in the [Colors] section (see later). {{del}}")
- 17:47, 4 April 2025 DeathFish talk contribs deleted page Color III (content was: "{{DeeZireInclusion}}<br /> Specifies the color (by name) from the [ColorList] of this projectile's image. Applies only to projectile images that have a 'remapable' area on them and with Remapable=yes set in the ART file. {{del}}")
- 17:47, 4 April 2025 DeathFish talk contribs deleted page Color IIII (content was: "{{DeeZireInclusion}}<br /> Color=R:G:B<br /> Specifies the color of the subtitle text, in 16-bit RGB. This is part of a section in subtitle.txt. {{del}}")
- 17:45, 4 April 2025 DeathFish talk contribs deleted page Scenario I (content was: "#REDIRECT Scenario {{del}}")
- 17:44, 4 April 2025 DeathFish talk contribs deleted page SinkingSound I (content was: "{{del}}")
- 17:42, 4 April 2025 DeathFish talk contribs created page FlashSidebarTabFrames (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|unsigned integers}} |default=∞ |types={{Categ|SuperWeaponTypes}} |yr=yes |rp=yes }} Specifies the time (in frames) that this SuperWeaponType will flash its sidebar tab to notify the player when it's fully charged.")
- 17:36, 4 April 2025 DeathFish talk contribs created page GDIPowerPlant (Created page with "{{Flag |files={{Categ|ini=rules}} |values=BuildingTypes |default=none |types={{Categ|General}} |yr=yes |ra2=yes |ts=yes |fs=yes }} The powerplant listed here will be built by the GDI (or Allied) AI whenever it needs power, however AIBuildThis= still applies, and as such the first powerplant is built from the AIBuildThis que ==see also== *NodAdvancedPower *NodRegularPower *ThirdPowerPlant")