Firepower
Appearance
In Houses / Countries
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| Flag: | Firepower |
| File(s): | Rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Default: | 1.0 |
| Applicable to: | Houses/Countries |
Specifies the multiplier to Damage of all Weapons on units owned by this house/country.
This key does not work on map-specific houses/countries, it has to be declared for the house/country in the rules. Doesn't seem to work in TS to YR.
In [Powerups]
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| Flag: | Firepower |
| File(s): | Rules(md).ini |
| Values: | Values that don't conform to any typical format (see article) |
| Default: | none |
| Applicable to: | Powerups |
Parameters follow a specific format. See [Powerups].





