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ElitePrimary

From ModEnc²
Revision as of 19:01, 17 January 2025 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ElitePrimary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.

Bugs/Side-Effects/Unexpected Limitations Only if the Primary has Parasite=yes on the warhead.

  • When a Parasite unit receives ElitePrimary, the game ignores EliteSecondary, EliteWeaponX so the Parasite unit can only use one weapon When leveling up.