EliteSecondary
Appearance
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| Flag: | EliteSecondary |
| File(s): | Rules(md).ini |
| Values: | Strings (Names of Weapons) |
| Default: | none |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the weapon which replaces the object's Secondary= when the object reaches "Elite" stage.
Bugs/Side-Effects/Unexpected Limitations
- If there is no Secondary but there is EliteSecondary Weapons from EliteSecondary also function normally.
(Secondary=none→EliteSecondary=ATGUNE)





