DebrisTypes
Appearance
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| Flag: | DebrisTypes |
| File(s): | Rules(md).ini |
| Values: | comma-separated list of strings (names of VoxelAnims) |
| Default: | null |
| Applicable to: | Warheads(YR Only), InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [General] → ExplosiveVoxelDebris list is used instead.
Note
- Voxel debris identified within DebrisTypes will now remap colors based on the Player colors. If it is specified on InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes





