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DebrisMaximums

From ModEnc²
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DebrisMaximums
File(s): Rules(md).ini
Values: comma-separated list of integers
Default: 0
Applicable to: Warheads(YR Only), InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


When this VehicleType is destroyed, and the DebrisTypes list on the unit is not empty, this list specifies the maximum amount of each DebrisType on that list that can be spawned. For example:

MinDebris=3
MaxDebris=5
DebrisTypes=TIRE,HTNKTUR
DebrisMaximums=4,1

specifies that only one (1) instance of HTNKTUR can be spawned while four (4) instances of TIRE can.

Note: It appears this system is broken in RA2 and YR and does not create any limits for each DebrisType, and as such the above example would not stop the game from spawning two or even more turrets.

Note

  • Even if you set DebrisMaximums=x(such as 10,20,30...), if the value within the tag MaxDebris only 1 or 2 The DebrisMaximums tag will be ignored.

See Also