Jump to content

EliteAbilities

From ModEnc²
Revision as of 20:32, 22 February 2008 by en>Nighthawk200 (Added DCoder's info)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: EliteAbilities
File(s): Rules(md).ini
Values: Comma-separated list of Strings (hardcoded flags)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies a list of veterancy bonuses that this object gains when it reaches "Elite" stage. All possible values are hardcoded, and are listed at VeteranAbilities. These values do not stack with VeteranAbilities, i.e. you do not get twice the Strength increase from having the ARMOR statement in both lists. However, current abilities can change. In other words, you can have SENSORS at Veteran level, but not at Elite by leaving it off the Elite list.