DeployFireWeapon
Appearance
|
|
|
|
|
|
| Flag: | DeployFireWeapon |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | 1 |
| Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Specifies which weapon this object uses when it is deployed to fire. Only '0' (meaning Primary and ElitePrimary) and '1' (Secondary and EliteSecondary) are valid.





