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Inaccurate

From ModEnc²
Revision as of 10:08, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
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Flag: Inaccurate
File(s): Rules(md).ini
Values: Boolean
Default: No
Applicable to: Projectiles



Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the HomingScatter= flag from the CombatDamage section.