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HomingScatter

From ModEnc²
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: HomingScatter
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values). (Limited to: range in cells)
Default: 2.0
Applicable to: CombatDamage

Logic related to HomingScatter, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Defined in the CombatDamage section, this specifies the maximum distance in cells that inaccurate arcing projectiles will scatter.

Red Alert

A projectile is inaccurate if it has Inaccurate=yes set, or it has been fired by a unit on the move. A projectile is also inaccurate if it is targeting a cell or infantry with either the warhead AP or a warhead with Ranged=yes.

If Arcing=yes, the projectile's facing will be altered slightly and the target is scattered up to HomingScatter cells in a random direction.

Tiberian Sun and Red Alert 2

Tiberian Sun and Red Alert 2 both read HomingScatter, but the value is not used.

See also