DebrisMaximums: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=comma-separated list of integers | |||
|default=0 | |||
|types={{Categ|VehicleTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
When this VehicleType is destroyed, and the {{TTL|DebrisTypes}} list on the unit is not empty, this list specifies the maximum amount of each DebrisType on that list that can be spawned. For example: | |||
MinDebris=3 | |||
MaxDebris=5 | |||
DebrisTypes=TIRE,HTNKTUR | |||
DebrisMaximums=4,1 | |||
specifies that only one (1) instance of HTNKTUR can be spawned while four (4) instances of TIRE can. | |||
'''Note:''' It appears this system is broken in RA2 and YR and does not create any limits for each DebrisType, and as such the above example would not stop the game from spawning two or even more turrets. | |||
== See Also == | |||
*[[MinDebris]]/[[MaxDebris]] | |||
*[[DebrisTypes]] | |||
Revision as of 16:00, 25 February 2007
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| Flag: | DebrisMaximums |
| File(s): | Rules(md).ini |
| Values: | comma-separated list of integers |
| Default: | 0 |
| Applicable to: | VehicleTypes |
When this VehicleType is destroyed, and the Template:TTL list on the unit is not empty, this list specifies the maximum amount of each DebrisType on that list that can be spawned. For example:
MinDebris=3 MaxDebris=5 DebrisTypes=TIRE,HTNKTUR DebrisMaximums=4,1
specifies that only one (1) instance of HTNKTUR can be spawned while four (4) instances of TIRE can.
Note: It appears this system is broken in RA2 and YR and does not create any limits for each DebrisType, and as such the above example would not stop the game from spawning two or even more turrets.





