VehicleThief: Difference between revisions
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|values=Booleans | |values=Booleans | ||
|default=no | |default=no | ||
|types={{Categ|InfantryTypes}} | |types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}} | ||
|ra=no | |ra=no | ||
|cs=no | |cs=no | ||
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Specifies whether or not this [[InfantryType]] can enter an enemy [[VehicleType]] and capture it in a similar manner to an {{f|Engineer|link}} capturing a [[BuildingType]]. Also referred to as 'hijacking'. | Specifies whether or not this [[InfantryType]] can enter an enemy [[VehicleType]] and capture it in a similar manner to an {{f|Engineer|link}} capturing a [[BuildingType]]. Also referred to as 'hijacking'. | ||
In {{Ra2}} and {{Yr}}, the [[ | In {{Ra2}} and {{Yr}}, the [[InfantryTypes]] must also have {{f|Thief|yes|link}} set otherwise it will get the 'enter' cursor on the target [[VehicleType]] but will not, in fact, be able to enter it. {{f|Thief|yes|link}} also allows the [[InfantryType]] to enter enemy ore refineries, so the [[InfantryType]] also needs to be given {{f|Agent|yes|link}} and {{f|Infiltrate|yes|link}} (giving it full {{Ra2}} Spy capabilities), or {{f|Infiltrate|no|link}} | ||
{{f|NonVehicle|yes|link}} set on a [[VehicleType]] prevents a {{f|VehicleThief|link}} from capturing it, however this also invokes additional, possibly undesirable logic. | {{f|NonVehicle|yes|link}} set on a [[VehicleType]] prevents a {{f|VehicleThief|link}} from capturing it, however this also invokes additional, possibly undesirable logic. | ||
Revision as of 14:38, 12 October 2024
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| Flag: | VehicleThief |
| File(s): | Rules(md).ini |
| Values: | Booleans |
| Default: | no |
| Applicable to: | InfantryTypes,VehicleTypes |
Specifies whether or not this InfantryType can enter an enemy VehicleType and capture it in a similar manner to an Engineer capturing a BuildingType. Also referred to as 'hijacking'.
In Red Alert 2 and Yuri's Revenge, the InfantryTypes must also have Thief=yes set otherwise it will get the 'enter' cursor on the target VehicleType but will not, in fact, be able to enter it. Thief=yes also allows the InfantryType to enter enemy ore refineries, so the InfantryType also needs to be given Agent=yes and Infiltrate=yes (giving it full Red Alert 2 Spy capabilities), or Infiltrate=no
NonVehicle=yes set on a VehicleType prevents a VehicleThief from capturing it, however this also invokes additional, possibly undesirable logic.
See also
Thief - this must be set to yes for VehicleThief=yes to work correctly, however there is a bug with Thief that you should be aware of.





