IsGattling: Difference between revisions
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Originally used on the Gattling Tank/Cannon. | Originally used on the Gattling Tank/Cannon. | ||
{{Bugs}} | |||
*Even though there<u><b><font style="Color:blue">IsGattling=yes</font></b></u>But if<u><b>VehicleTypes</b></u> has<u><b>{{f|IsSimpleDeployer|yes|Link}}</b></u>[[Secondary]] and [[EliteSecondary]] formed from the <u><b>{{f|IsSimpleDeployer|yes|Link}}</b></u> | |||
There will be no sequence <u><b>[[Weapon2]],[[Weapon4]],[[Weapon6]]</b></u> With logic <u><b><font style="Color:blue">IsGattling=yes</font></b></u> Only <u><b>[[Report]]</b></u> has changed In order of weapons. | |||
Revision as of 05:37, 30 June 2024
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| Flag: | IsGattling |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | VehicleTypes, BuildingTypes |
If set, specifies that this object uses a Gattling Weapon System, which consists of multiple weapon stages.
Originally used on the Gattling Tank/Cannon.
Bugs/Side-Effects/Unexpected Limitations
- Even though thereIsGattling=yesBut ifVehicleTypes hasIsSimpleDeployer=yesSecondary and EliteSecondary formed from the IsSimpleDeployer=yes
There will be no sequence Weapon2,Weapon4,Weapon6 With logic IsGattling=yes Only Report has changed In order of weapons.





