Bunkerable: Difference between revisions
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Determines whether or not the specified vehicle is able to enter a structure that has {{ | Determines whether or not the specified vehicle is able to enter a structure that has {{f|Bunker|yes|link}} set on it. In order to use this logic properly, the vehicle must have {{f|Turret|yes|link}} set on it and its {{f|SpeedType|link}} must not be {{tt|Hover}}. In addition, parasited units are not allowed to enter. | ||
Revision as of 09:42, 27 November 2009
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| Flag: | Bunkerable |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes (VehicleTypes), no (InfantryTypes, AircraftTypes, BuildingTypes) |
| Applicable to: | VehicleTypes (YR) |
Determines whether or not the specified vehicle is able to enter a structure that has Bunker=yes set on it. In order to use this logic properly, the vehicle must have Turret=yes set on it and its SpeedType must not be Hover. In addition, parasited units are not allowed to enter.





