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ShowOccupantPips: Difference between revisions

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en>Vinifera7
De-DZed. Don't you just love when you find an unused flag that defaults to "yes" and then have to go back and update other pages?
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType will display a 'pipscale' detailing how many infantry units are occupying it when it is garrisoned. defaults to 'yes'.
|values={{Values|bool}}
|default=yes
|types={{Categ|BuildingTypes}}
|ra2=yes
|yr=yes
}}
 
This flag determines whether or not a [[BuildingTypes|building]] with {{f|MaxNumberOccupants|link}} set to a positive [[Help:Values#Integers|integer]] greater than 0, will have pips representing its occupants rendered beneath it.
 
==See also==
* {{f|CanBeOccupied|link}}
* {{f|MaxNumberOccupants|link}}
* {{f|PipsDrawForAll|link}}
* {{f|CanOccupyFire|link}}

Revision as of 23:54, 6 December 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ShowOccupantPips
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


This flag determines whether or not a building with MaxNumberOccupants set to a positive integer greater than 0, will have pips representing its occupants rendered beneath it.

See also