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OccupantAnim: Difference between revisions

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Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=Strings (names of [[Animations]])
|values=Strings (names of [[Animations]])
|default=0
|default=none
|types={{categ|Weapons}}
|types={{categ|Weapons}}
|yr=yes
|yr=yes

Revision as of 15:46, 9 January 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: OccupantAnim
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: none
Applicable to: Weapons


If an InfantryType has this weapon set as its OccupyWeapon= and also has Occupier=yes set, then this tag specifies the animation to be used when that unit fires its weapon when inside a BuildingType with CanBeOccupied=yes and CanOccupyFire=yes set.


Necessary to add despite lack of rewrite:

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.