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{{DeeZireInclusion}}<br />
{{Flag
Sound to play when VehicleTypes with PoweredUnit=yes set are deactivated by the loss of power to, or destruction of, the BuildingType with the corresponding PowersUnit= statement. Can be any sound as defined in the SOUND.INI file.<br />
|name={{PAGENAME}}
(Yuri's Revenge Only)
|files={{Categ|Rules(md).ini}}
|values={{Values|string}}
|default=0
|types={{categ|VehicleTypes}}
|yr=yes
}}
Specifies the sound to play when a vehicle with {{f|PoweredUnit|yes|link}} is deactivated by the loss of power from the [[BuildingTypes|building]] with the corresponding [[PowersUnit|PowersUnit=]] value.  
 
The loss of power may be triggered by exceeding power plant output, an enemy [[Agent|Spy]] entering a power plant, or the <tt>PowersUnit</tt> building being destroyed.
 
==See Also==
[[Powered]]
 
[[Power]]
 
[[TogglePower]]

Latest revision as of 22:32, 19 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DeactivateSound
File(s): Rules(md).ini
Values: Strings: Normal text.
Default: 0
Applicable to: VehicleTypes


Specifies the sound to play when a vehicle with PoweredUnit=yes is deactivated by the loss of power from the building with the corresponding PowersUnit= value.

The loss of power may be triggered by exceeding power plant output, an enemy Spy entering a power plant, or the PowersUnit building being destroyed.

See Also

Powered

Power

TogglePower