Category:Ares Flags: Difference between revisions
Appearance
en>Nighthawk200 New page: This category contains all flags added by Ares. |
Rain-Islet (talk | contribs) mNo edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{del}} | |||
Latest revision as of 06:15, 14 April 2025
This article/file was added to the deletion list!
Pages in category "Ares Flags"
The following 200 pages are in this category, out of 200 total.
C
D
E
I
L
- Lightning.BoltExplosion
- Lightning.CloudHeight
- Lightning.Clouds
- Lightning.Debris
- Lightning.DebrisMax
- Lightning.DebrisMin
- Lightning.Duration
- Lightning.HitDelay
- Lightning.IgnoreLightningRod
- Lightning.PrintText
- Lightning.RadarOutage
- Lightning.RadarOutageAffects
- Lightning.ScatterCount
- Lightning.ScatterDelay
- Lightning.Separation
- Lightning.Sounds
- ListIndex
- LoadingTheme
- LoadScreenText.Name
- LoadScreenText.SpecialName
- LostEvaEvent
M
- MakeInfantryOwner
- Malicious
- MenuText.Status
- Message.Abort
- Message.Activate
- Message.CannotFire
- Message.Capture
- Message.Color
- Message.Detected
- Message.FirerColor
- Message.InsufficientFunds
- Message.Launch
- Message.Lost
- Message.Ready
- MessageTextColor
- Missile.Custom
- Missile.PauseFrames
- Missile.PitchFinal
- Missile.PitchInitial
- Missile.TiltFrames
- Missile.TurnRate
- MultiplayerScore.LoseTheme
- MultiplayerScore.WinTheme
N
P
- Parachute.Anim
- ParaDrop.Count
- Passengers.Allowed
- Passengers.BySize
- Passengers.Disallowed
- PlayerAutoRepel
- Prerequisite.Lists
- Prerequisite.Negative
- Prerequisite.RequiredTheaters
- Prerequisite.StolenTechs
- PreventScatter
- Promote.EliteExperience
- Promote.EliteFlash
- Promote.EliteSound
- Promote.EliteType
- Promote.IncludePassengers
- Promote.VeteranExperience
- Promote.VeteranFlash
- Promote.VeteranSound
- Promote.VeteranType
- ProtectedDriver
R
S
- SelfHealing.Amount
- SelfHealing.CombatDelay
- SelfHealing.EliteAmount
- SelfHealing.EliteMax
- SelfHealing.Max
- SelfHealing.Rate
- Sidebar.MixFileIndex
- Sidebar.YuriFileNames
- Smoke.Anim
- Smoke.ChanceDead
- Smoke.ChanceRed
- SolidHeight
- SolidLevel
- SpyEffect.UndoReverseEngineer
- SubjectToBuildings
- Super Weapon Lighting
- Survivor.Pilots
- SW.ActivationSound
- SW.AffectsHouse
- SW.AffectsTarget
- SW.AITargeting
- SW.AllowAI
- SW.AllowPlayer
- SW.AlwaysGranted
- SW.Animation
- SW.AnimationHeight
- SW.AnimationVisibility
- SW.AnyDesignator
- SW.AnyInhibitor
- SW.AutoFire
- SW.AuxBuildings
- SW.CreateRadarEvent
- SW.Damage
- SW.Deferment
- SW.Designators
- SW.FireIntoShroud
- SW.Group
- SW.Inhibitors
- SW.InitialReady
- SW.ManualFire
- SW.MaxCount
- SW.Range
- SW.RangeMaximum
- SW.RangeMinimum
- SW.RequiresTarget
- SW.Shots
- SW.ShowCameo
- SW.Sound
- SW.TimerVisibilit
- SW.VirtualCharg
- SW.Warhead