SW.AuxBuildings
Appearance
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| Flag: | SW.AuxBuildings |
| File(s): | Rules(md).ini |
| Values: | Strings (names of BuildingTypes) |
| Default: | none |
| Applicable to: | SuperWeaponTypes |
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Specifies the auxiliary buildings without which this super weapon cannot become available. The player has to own at least one building of any of these types to get access to this super weapon.





