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OccupyROFMultiplier: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Since weapons are tied to the Occupant of a building in Yuri's Revenge (rather than the building itself as in standard Red Alert 2), this defines the multiplier to the units weapon ROF= when it is fired from inside a structure.<br />
|values={{Values|float}}
(Yuri's Revenge Only)
|default=1.0
|types={{Categ|CombatDamage|[CombatDamage]}}
|yr=yes
}}
 
This flag acts as a multiplier to the {{f|ROF|link}} of any [[Weapons|weapon]] fired by an [[InfantryTypes|infantry]] with {{f|Occupier|yes|link}} while occupying a [[BuildingTypes|building]] with {{f|CanOccupyFire|yes|link}}, {{f|CanBeOccupied|yes|link}} and {{f|MaxNumberOccupants|link}} set to a positive [[Help:Values#Integers|integer]] greater than 0.
 
Base rate of fire is the weapon's {{f|ROF}} multiplied by {{f|OccupyROFMultiplier|link}} and any other rate of fire multipliers.
 
The weapon fired by an infantry while occupying a building is determined by {{f|OccupyWeapon|link}}, or {{f|EliteOccupyWeapon|link}} if the infantry's veterancy status is "elite".
 
==See also==
* {{f|OccupyWeaponRange|link}}
* {{f|OccupyDamageMultiplier|link}}

Latest revision as of 22:00, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: OccupyROFMultiplier
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: [CombatDamage]


This flag acts as a multiplier to the ROF of any weapon fired by an infantry with Occupier=yes while occupying a building with CanOccupyFire=yes, CanBeOccupied=yes and MaxNumberOccupants set to a positive integer greater than 0.

Base rate of fire is the weapon's ROF multiplied by OccupyROFMultiplier and any other rate of fire multipliers.

The weapon fired by an infantry while occupying a building is determined by OccupyWeapon, or EliteOccupyWeapon if the infantry's veterancy status is "elite".

See also