BuildupSound: Difference between revisions
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{{ | {{Flag | ||
Specifies the sound to play from the [SoundList] in SOUND.INI when this BuildingType is placed on the map and its Buildup | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|BuildingTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Specifies the sound to play from the [SoundList] in SOUND.INI when this BuildingType is placed on the map and its {{f|Buildup||link}} animation runs. <del>Appears not to work and may be over-ridden by the {{f|Construction||link}},{{f|BuildingSlam||link}} statements in the [[AudioVisual]] section so setting those to Dummy may enable this as a structure specific sound. You can actually achieve a similar effect by specifying a {{f|WorkingSound||link}} but no {{f|NotWorkingSound||link}}.</del> | |||
==Note== | |||
*This tag is still valid. And it will overlap with other parts of the sound When placing buildings. | |||
==See Also== | |||
[[BuildingSlam]]<br> | |||
[[BuildingDrop]]<br> | |||
[[CreateSound]]<br> | |||
[[WorkingSound]]<br> | |||
Latest revision as of 21:38, 31 March 2025
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| Flag: | BuildupSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies the sound to play from the [SoundList] in SOUND.INI when this BuildingType is placed on the map and its Buildup= animation runs. Appears not to work and may be over-ridden by the Construction=,BuildingSlam= statements in the AudioVisual section so setting those to Dummy may enable this as a structure specific sound. You can actually achieve a similar effect by specifying a WorkingSound= but no NotWorkingSound=.
Note
- This tag is still valid. And it will overlap with other parts of the sound When placing buildings.





