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BuildingSlam

From ModEnc²
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Flag: BuildingSlam
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: <none>
Applicable to: AudioVisual


Specifies the sound to play when a building is placed down (from the sidebar).
If you want BuildingTypes to have different sounds when a building is placed down (from the sidebar) To be specified as follows:
BuildingSlam=Dummy and add the CreateSound= tag to BuildingTypes instead. (However, this method will make you very tired because there are many BuildingTypes).

See Also