Secondary: Difference between revisions
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Rain-Islet (talk | contribs) m [bot] Batch update {{Bugs}} templates. |
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This flag specifies the auxiliary weapon of this object. This weapon is used to target objects that the <tt>[[Primary]]=</tt> cannot. | This flag specifies the auxiliary weapon of this object. This weapon is used to target objects that the <tt>[[Primary]]=</tt> cannot. | ||
{{Bugs}} | =={{Bugs}}== | ||
:*If<b><u>{{f|Primary|none|Link}}</u></b> <b><u><font style="color:blue">Secondary</font></u></b> or<b><u>[[EliteSecondary]]</u></b> will not be able to available | :*If<b><u>{{f|Primary|none|Link}}</u></b> <b><u><font style="color:blue">Secondary</font></u></b> or<b><u>[[EliteSecondary]]</u></b> will not be able to available | ||
Latest revision as of 17:49, 2 July 2025
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| Flag: | Secondary |
| File(s): | Rules(md).ini |
| Values: | Strings (Names of Weapons) |
| Default: | none |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the auxiliary weapon of this object. This weapon is used to target objects that the Primary= cannot.
Bugs/Side-Effects/Unexpected Limitations
- IfPrimary=none Secondary orEliteSecondary will not be able to available





