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| == Warheads ==
| | #REDIRECT [[Tiberium]] |
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| {{Flag
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| |name=Tiberium
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| |files={{Ini|Rules}}
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| |values ={{values|boolean}}
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| |default=no
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| |types={{Categ|Warheads}}
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| |ts=yes
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| |fs=yes
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| |ets=yes
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| |ra2=yes
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| |yr=yes
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| |rp=yes
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| }}
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| This flag determines whether or not this warhead's detonation will destroy the Tiberium/Ore present in the detonation cell.
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| == [{{f|Powerups|link}}] ==
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| {{Flag
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| |name=Tiberium
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| |files={{Ini|Rules}}
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| |values={{Values|integer}} <!--- {{values|Special}} --->
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| |default=0
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| |types=[{{f|Powerups|link}}]
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| |ts=yes
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| |fs=yes
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| |ets=yes
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| |ra2=yes
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| |yr=yes
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| |rp=yes
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| }}
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| Defines the probability of this crate spawning Tiberium/Ore patches when it is collected. See [{{f|Powerups|link}}] for description and format.
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| == Random Map Generator ==
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| {{Flag
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| |name=Tiberium
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| |files={{Ini|RMG}}
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| |values = {{values|unsigned integers}}
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| |default= ?
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| |types=[[Random Map Generator]]
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| |ts=yes
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| |fs=yes
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| |ets=yes
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| |ra2=yes
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| |yr=yes
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| |rp=yes
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| }}
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| Determines the default amount of Tiberium/Ore on random maps. Possible values are:
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| {| align="center" cellpadding="4" class="table_descrowdesccol" style="text-align: center;"
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| |-
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| ! Value !! 0 !! 1 !! 2 !! 3
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| |-
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| ! Meaning || Low || Medium || High || Extreme
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| |}
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| == OverlayTypes ==
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| {{Flag
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| |name=Tiberium
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| |files={{Categ|ini=rules}}
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| |values={{values|boolean}}
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| |default=no
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| |types={{Categ|OverlayTypes}}
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| |ts=yes
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| |fs=yes
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| |ets=yes
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| |ra2=yes
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| |yr=yes
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| }}
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| If set to yes, this OverlayType is treated as Tiberium, in other words, it will use the growth logic applicable to TiberiumTypes. It also has the added side effect of giving this OverlayType {{f|Armor|wood|link}}.
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| [[Category: Rules(md).ini Flags]]
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| [[Category: RMG(md).ini Flags]]
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| [[Category: Powerups Flags]]
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