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Tiberium

From ModEnc²
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Tiberium
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 1
Applicable to: Warheads,OverlayTypes


Warheads

If a Warhead has Tiberium=yes, it specifies that this warhead's detonation will destroy any Tiberium/Ore present in the detonation cell.

OverlayTypes

If an Overlay has Tiberium=yes, it is treated as a Tiberium, with attached growth logic applicable to Tiberium, and the added side effect of giving it Armor=wood.

Powerups

For more information how this tag is used with Crates, see: Powerups

See Also

Tiberiums

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