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en>Renegade Cool trick I learned on another wiki (not the redirect, duh, but the abusing of picture page-redirects to fake image links) |
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Latest revision as of 15:20, 13 April 2025
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| current | 15:20, 13 April 2025 | ![]() | 64 × 64 (9 KB) | MarkJFox (talk | contribs) | |
| 08:56, 1 April 2025 | ![]() | 32 × 32 (5 KB) | MarkJFox (talk | contribs) |
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More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- AA
- AALimit
- AARate
- AARatio
- AG
- AIAlternateProductionCreditCutoff
- AIAutoDeployFrameDelay
- AIBasePlanningSide
- AIBaseSpacing
- AIBuildThis
- AIBuildsWalls
- AICaptureLowMoney
- AICaptureLowMoneyMark
- AICaptureLowPower
- AICaptureNormal
- AICaptureWounded
- AICaptureWoundedMark
- AIDefendAgainst
- AIDifficulty
- AIExtraRefineries
- AIForcePredictionFudge
- AIHateDelays
- AIIonCannonAPCValue
- AIIonCannonBaseDefenseValue
- AIIonCannonConYardValue
- AIIonCannonEngineerValue
- AIIonCannonHarvesterValue
- AIIonCannonHelipadValue
- AIIonCannonMCVValue
- AIIonCannonPlugValue
- AIIonCannonPowerValue
- AIIonCannonTechCenterValue
- AIIonCannonTempleValue
- AIIonCannonThiefValue
- AIIonCannonWarFactoryValue
- AIMinorSuperReadyPercent
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIPlayers
- AIRestrictReplaceTime
- AISafeDistance
- AISlaveMinerNumber
- AISuperDefenseDistance
- AISuperDefenseFrames
- AISuperDefenseProbability
- AITriggerFailureWeightDelta
- AITriggerSuccessWeightDelta
- AITriggerTrackRecordCoefficient
- AIUseTurbineUpgradeProbability
- AIVirtualPurifiers
- Accelerates
- Acceleration
- AccelerationFactor
- Accessibility
- Action
- ActivateSound
- ActiveAnim
- ActiveAnimDamaged
- ActiveAnimFour
- ActiveAnimFourDamaged
- ActiveAnimFourPowered
- ActiveAnimFourPoweredEffect
- ActiveAnimFourPoweredLight
- ActiveAnimFourX
- ActiveAnimFourY
- ActiveAnimFourYSort
- ActiveAnimFourZAdjust
- ActiveAnimGarrisoned
- ActiveAnimPowered
- ActiveAnimPoweredEffect
- ActiveAnimPoweredLight
- ActiveAnimPoweredSpecial
- ActiveAnimThree
- ActiveAnimThreeDamaged
- ActiveAnimThreePowered
- ActiveAnimThreePoweredEffect
- ActiveAnimThreePoweredLight
- ActiveAnimThreeX
- ActiveAnimThreeY
- ActiveAnimThreeYSort
- ActiveAnimThreeZAdjust
- ActiveAnimTwo
- ActiveAnimTwoDamaged
- ActiveAnimTwoPowered
- ActiveAnimTwoPoweredEffect
- AlphaImage
- Crates
- DESO
- Description
- Dock
- FreeUnit
- Game Modes System
- IFV Weapon System
- IQ
- MIX
- Normalized
- Paradrops
- Particles and ParticleSystems
- Projectile
- Soylent
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