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SuperAnimTwo: Difference between revisions

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Created page with "The SuperAnim logic works in four parts: *An anim to play once while going from not ready to ready *An anim to loop while the superweapon is ready *An anim to play while g..."
 
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The SuperAnim logic works in four parts:
#REDIRECT [[SuperAnim]]
 
*An anim to play once while going from not ready to ready 
*An anim to loop while the superweapon is ready
*An anim to play while going from ready to fire to not ready 
*An anim to loop while the superweapon is not ready 
 
SuperAnim= is the second of these that plays once while the superweapon is charging up
 
== See Also ==
*[[SuperAnim]]
*[[SuperAnimThree]]
*[[SuperAnimFour]]
*[[ChargedAnimTime]]

Latest revision as of 21:14, 12 April 2025

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