Crates: Difference between revisions
Appearance
m 12 revisions imported |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
| Line 25: | Line 12: | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
}} | }} | ||
This tag specifies whether crates are enabled by default on the multiplayer dialog. | |||
Crates are the box-like objects that appear in all C&C games and grant [[Powerups|powerup bonuses]] to the player that collects them. Collecting them is as easy as moving a unit into the same cell as it resides, at least until it disappears. | |||
Crate functionality is described by two sections: | |||
*[[CrateRules]] defines basic game behaviour, spawn rates, how many, etc. | |||
*[[Powerups]] defines what you get out of each crate type. | |||
[[Category:General_Editing_Information]] | [[Category:General_Editing_Information]] | ||
[[ | |||
[[ | ==See Also== | ||
[[VeteranAbilities]] | |||
[[EliteAbilities]] | |||
Latest revision as of 14:05, 11 April 2025
|
|
|
|
|
|
| Flag: | Crates |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | MultiplayerDefaults, MultiplayerDialogSettings |
| Warning: | One or more numbered subpages exist: Crates I. These should be merged into this page. |
This tag specifies whether crates are enabled by default on the multiplayer dialog.
Crates are the box-like objects that appear in all C&C games and grant powerup bonuses to the player that collects them. Collecting them is as easy as moving a unit into the same cell as it resides, at least until it disappears.
Crate functionality is described by two sections:
- CrateRules defines basic game behaviour, spawn rates, how many, etc.
- Powerups defines what you get out of each crate type.





