VeteranLevel: Difference between revisions
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en>Crimsonum Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}} |values=1 to 3 |default=1 |types={{Categ|TeamTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifies the ran..." |
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{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|ini=ai}} | |files={{Categ|ini=ai}}, {{Categ|maps}} | ||
|values= | |values=0 to 3 | ||
|default=1 | |default=1 | ||
|types={{Categ|TeamTypes}} | |types={{Categ|TeamTypes}} | ||
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}} | }} | ||
Specifies the rank that all units in this team should have when the team is created. | Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger [[Actions_(maps)|action]] #7 or #80). | ||
It is worth noting units with {{f|Trainable|no|link}} can still be promoted this way | |||
==Accepted Values== | ==Accepted Values== | ||
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!Value | !Value | ||
!Rank | !Rank | ||
|- | |||
|<code>0</code> | |||
|Normal/Green/Rookie (even if owning House has infiltrated an appropriate [[Factory]]) | |||
|- | |- | ||
|<code>1</code> | |<code>1</code> | ||
|Normal | |Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate [[Factory]], else Veteran) | ||
|- | |- | ||
|<code>2</code> | |<code>2</code> | ||
Latest revision as of 22:11, 31 March 2025
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| Flag: | VeteranLevel |
| File(s): | ai(md).ini, maps |
| Values: | 0 to 3 |
| Default: | 1 |
| Applicable to: | TeamTypes |
Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger action #7 or #80).
It is worth noting units with Trainable=no can still be promoted this way
Accepted Values
| Value | Rank |
|---|---|
0
|
Normal/Green/Rookie (even if owning House has infiltrated an appropriate Factory) |
1
|
Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate Factory, else Veteran) |
2
|
Veteran |
3
|
Elite |





