TiltsWhenCrushes: Difference between revisions
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Latest revision as of 22:09, 31 March 2025
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| Flag: | TiltsWhenCrushes |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | VehicleTypes |
Should only be used on terrestrial VehicleTypes. Can be set to 'yes' or 'no' and determines if this unit tilts when it crushes another object (usually sandbags or infantry). Applies only to voxel vehicle types which have Crusher=yes set (or those which gain this property through the VeteranAbilities= or EliteAbilities= statements).





