Supress: Difference between revisions
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|default=no | |default=no | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |yr=yes | ||
|ares=yes | |||
}} | }} | ||
Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon should scan for nearby friendly objects and be discouraged from firing if they are present. The range scanned is specified by the {{f|FireSupress||link}} statement in the [[CombatDamage]] section. | Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon should scan for nearby friendly objects and be discouraged from firing if they are present. The range scanned is specified by the {{f|FireSupress||link}} statement in the [[CombatDamage]] section. | ||
Latest revision as of 22:06, 31 March 2025
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| Flag: | Supress |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Weapons |
Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon should scan for nearby friendly objects and be discouraged from firing if they are present. The range scanned is specified by the FireSupress= statement in the CombatDamage section.





