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GDIGateTwo: Revision history

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4 April 2025

  • curprev 19:5619:56, 4 April 2025 DeathFish talk contribs 480 bytes +480 Created page with "{{flag |name={{PAGENAME}} |files=rulesmd.ini |values={{values|strings|Animation IDs}} |default=none |types=BuildingTypes |ts=yes |fs=yes |ra2=yes |yr=yes }} For Allied AI base building and targeting purposes this defines the structure to be used as a NE - SW gate within a wall. Must be a valid structure name from the {{tt|[BuildingTypes]}} list and be defined as all structures are. It is unknown if the AI uses this in Red Alert 2, although the gate logic itself does..."