TurretRotateSound
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| Flag: | TurretRotateSound |
| File(s): | Rules(md).ini |
| Values: | Names of defined sounds/sections in Sound(md).ini |
| Applicable to: | VehicleTypes, BuildingTypes |
TurretRotateSound specifies the sound played when an object's turret rotates. It can be set to any valid sound as defined in Sound(md).ini, and is primarily used in Red Alert 2 and Yuri's Revenge on the Grand Cannon.
Note
- This tag will only work if Turret=yes is present.





