PreventAttackMove
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| Flag: | PreventAttackMove |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Can be set to 'yes' or 'no' and determines whether or not this unit supports the 'attack-move' logic (also known as q-move). This defaults to 'yes' for all units that have a Primary= weapon. This can be used to override attack move on units that shouldn't for various reasons.





