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Maps/Section: Terrain

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Flag: Maps/Section: Terrain
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




This section comprises of an un-numbered list which specifies the terrain objects (things like trees and rocks as well as Ore Trees) that are placed on the map. Each object in the list is from the [TerrainTypes] list in the RULES file, and each entry takes the following format;-

WAYPOINT=TerrainType

WAYPOINT
Specifies the waypoint (exactly where on the map) at which the object is located. The waypoint here should be specified in the numbered format (see the [Waypoints] section for more details).

TerrainType
Specifies the TerrainType, by name, to be placed at this location. The object must be from the [TerrainTypes] list in the RULES file and be defined as all other objects.