LeaveBioReactorSound
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| Flag: | LeaveBioReactorSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | AudioVisual |
Default sound to play when a unit leaves a BuildingTypes with InfantryAbsorb=no or UnitAbsorb=no set. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)
Note
- If you want to use different sounds For other buildings Disable this tag. (LeaveBioReactorSound=Dummy ;none does not work.) Use the VoiceDeploy tag instead.





