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Land

From ModEnc²
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Flag: Land
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: LandTypes)
Applicable to: OverlayTypes


Specifies the land type property of this overlay type. This will affect the speed at which ground units travel over the cell that the overlay occupies, in accordance with the settings of the land type.

Notes

Note that NoUseTileLandType=yes may be required for this flag to have any effect.

Moreover, the "Land=" attribute of OverlayTypes itself can also affect other objects' recognition of this OverlayTypes.

  • For example, arbitrarily changing the ore to some other type of LandType will cause it not to be recognized as ore.

However, when NoUseTileLandType=no, using the Tile's LandType will not lead to this question.

See Also