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ExecutePlanSound

From ModEnc²
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ExecutePlanSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the sound to make when a player instructs an object to follow the waypoint path and can be any sound as defined in the SOUND.INI file. By default, the game does not have a predefined sound for this.