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IgnoresFirestorm

From ModEnc²
Revision as of 21:45, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IgnoresFirestorm
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Projectiles and TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes

Logic related to IgnoresFirestorm, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Whether or not this unit, aircraft, infantry, or projectile ignores active FirestormWall=yes sections. If no, the object is destroyed when it comes in contact with the Firestorm, otherwise it is allowed to pass unharmed.

This tag is parsed in Red Alert 2 and Yuri's Revenge, but as Firestorm Walls cannot be activated, it serves no purpose.

See also