Experience.SpawnModifier
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| Flag: | Experience.SpawnModifier |
| File(s): | Rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Default: | 100% |
| Applicable to: | TechnoTypes |
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The percentage of experience a spawn of this unit gains when the spawn kills an enemy. This tag has to be set on the spawner unit, not the spawn.





