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EliteWeaponX

From ModEnc²
Revision as of 21:41, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: EliteWeaponX (substitute X with an integer)
File(s): Rules(md).ini
Values: strings (names of Weapons)
Default: none
Applicable to: VehicleTypes, BuildingTypes


Specifies a special case weapon for this object, an elite version of WeaponX.