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DominatorSecondAnim

From ModEnc²
Revision as of 21:40, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: DominatorSecondAnim
File(s): Rules(md).ini
Values: integers
Default: null
Applicable to: General


Specifies the second animation played when a super Weapon with Type=PsychicDominator is activated. Both this animation and DominatorFirstAnim are played at the same time.