Jump to content

DestroyWalls

From ModEnc²
Revision as of 21:40, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DestroyWalls
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not the computer will scan for nearby enemy walls and destroy them, even if they do not pose an obstruction to movement or firing. This is best left set to 'yes' otherwise the computer can occasionally neglect to attack those structures which have ProtectWithWall=yes set.