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DecloakToFire

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Flag: DecloakToFire
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon is visible to all players whenever it fires. This applies only to Cloakable=yes objects and gives a 'decloaking' effect when it is ordered to fire.