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Crushable

From ModEnc²
Revision as of 09:50, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Crushable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ObjectTypes


Specifies whether or not an object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.

This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.


See Also