Jump to content

CanApproachTarget

From ModEnc²
Revision as of 05:10, 8 May 2008 by en>Vinifera7 (Created with info from The Guide)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CanApproachTarget
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Special case which can be set to 'yes' or 'no' and determines whether or not this VehicleType can continually move towards its intended target to fire its Primary= weapon with the intention of gaining more accuracy. Is used as an over-ride as all units default to 'yes'. Only used on the Mirage Tanks to prevent it appearing as though a 'tree' is moving towards an enemy when it fires.